Post by Coda HighlandWhat he described will do exactly that.
/s/ Adam
On Thu, May 22, 2014 at 8:37 AM, Amir Ramezani
Post by Amir Ramezaninot,
i think i havent mention my mean correctly!
i want something to help me produce executable with my engine!
i dont want to convert lua code to C, or everything!
i want to write a game engine that compiles LUA code into exe files!
just that!
i dont want to convert the code to C, i dont want to execute my code
with another application!
i want my engine to be abale to compile the script into executable!
how can i do that?
Not sure it'll do what he wants.
Amir,
Do you want your engine to produce stand alone executables with lua scripts
and all embedded? Like a game-maker that creates executables, without
having to recompile anything for that creation?
I don't know if there's an out of the box solution for that - you'll
basically need an empty version of your engine without the game scripts and
then a way to glue that engine plus scripts together (there are many ways
to do this, I just don't know if there's any off the shelf solutions for
it).
The problem is there's no concept of compiling Lua to executables (except
LLVM-Lua which seems more than you want), so the question is (to me) still
unclear)
Kaj